Fas.li
Although Fas.li is relatively new URL Shortener Service, it has made its name and is regarded as one of the most trusted URL Shortener Company. It provides a wonderful opportunity for earning money online without spending even a single $. You can expect to earn up to $15 per 1000 views through Fas.li.
You can start by registering a free account on Fas.li, shrink your important URLs, and share it with your fans and friends in blogs, forums, social media, etc. The minimum payout is $5, and the payment is made through PayPal or Payza on 1st or 15th of each month.
Fas.li also run a referral program wherein you can earn a flat commission of 20% by referring for a lifetime. Moreover, Fas.li is not banned in anywhere so you can earn from those places where other URL Shortening Services are banned.CPMlink
CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.- The payout for 1000 views-$5
- Minimum payout-$5
- Referral commission-10%
- Payment methods-Paypal, Payza, and Skrill
- Payment time-daily
Linkbucks
Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.- The payout for 1000 views-$3-9
- Minimum payout-$10
- Referral commission-20%
- Payment options-PayPal,Payza,and Payoneer
- Payment-on the daily basis
Shrinkearn.com
Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.- The payout for 1000 views- up to $20
- Minimum payout-$1
- Referral commission-25%
- Payment methods-PayPal
- Payment date-10th day of every month
LINK.TL
LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.- Payout for 1000 views-$16
- Minimum payout-$5
- Referral commission-10%
- Payout methods-Paypal, Payza, and Skrill
- Payment time-daily basis
Adf.ly
Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.Clk.sh
Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.- Payout for 1000 Views: Upto $8
- Minimum Withdrawal: $5
- Referral Commission: 30%
- Payment Methods: PayPal, Payza, Skrill etc.
- Payment Time: Daily
Wi.cr
Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.- Payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-10%
- Payout method-Paypal
- Payout time-daily
Cut-win
Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.- The payout for 1000 views-$10
- Minimum payout-$1
- Referral commission-22%
- Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
- Payment time-daily
Linkrex.net
Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.- The payout for 1000 views-$14
- Minimum payout-$5
- Referral commission-25%
- Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
- Payment time-daily
Bc.vc
Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.- The payout for 1000 views-$10
- Minimum payout -$10
- Referral commission-10%
- Payment method -Paypal
- Payment time-daily
Dwindly
Dwindly is one of the best URL Shorten to earn money online. It offers the opportunity to earn money for every person that views links you have created.
Its working is simple. You need to create an account and then shorten any URLs with a click of a button. Go on to share your shortened URLs on the internet, including social media, YouTube, blogs, and websites. And finally, earn when any person clicks on your shortened URL.
They offer the best environment to you for earning money from home. They have even come up with a referral system where you can invite people to Dwindly and earn as much as 20% of their income.
It has built-in a unique system wherein you get the opportunity to increase your daily profits when you analyze your top traffic sources and detailed stats.
Best of all, you get the highest payout rates. The scripts and the APIs allow you to earn through your websites efficiently.
Last but not the least you get payments on time within four days.Ouo.io
Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.- Payout for every 1000 views-$5
- Minimum payout-$5
- Referral commission-20%
- Payout time-1st and 15th date of the month
- Payout options-PayPal and Payza
BIT-URL
It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.- The payout for 1000 views-$8.10
- Minimum payout-$3
- Referral commission-20%
- Payment methods- Paypal, Payza, and Payeer
- Payment time-daily
Short.am
Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.Oke.io
Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.- The payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-20%
- Payout options-PayPal, Payza, Bitcoin and Skrill
- Payment time-daily
Al.ly
Al.ly is another very popular URL Shortening Service for earning money on short links without investing any single $. Al.ly will pay from $1 to $10 per 1000 views depending upon the different regions. Minimum withdrawal is only $1, and it pays through PayPal, Payoneer, or Payza. So, you have to earn only $1.00 to become eligible to get paid using Al.ly URL Shortening Service.
Besides the short links, Al.ly also runs a referral program wherein you can earn 20% commission on referrals for a lifetime. The referral program is one of the best ways to earn even more money with your short links. Al.ly offers three different account subscriptions, including free option as well as premium options with advanced features.Short.pe
Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.- The payout for 1000 views-$5
- Minimum payout-$1
- Referral commission-20% for lifetime
- Payment methods-Paypal, Payza, and Payoneer
- Payment time-on daily basis
Friday, March 29, 2019
18 Highest Paying URL Shortener to Earn Money Online
NSU Map Update
Some great new screenshots of the NSU's new map, Donken's Pzr 4 and Snorri's skin, all a work in progress and together they are superb :)
The Good New Days Are Over
For a couple of years, it was actually getting kind of good to be a media consumer. Digital distribution, thanks primarily to things like Netflix Watch Instantly for movies & older TV, Hulu for newer TV, or Steam for video games, was actually making it cheaper and more efficient to pay for media than before. Naturally, this is coming to a stop: Netflix is raising their prices on hybrid streaming/disc options, while Steam is fighting with EA, who are trying to set up their own distribution system.
And this here is the main issue - the distinction between publisher and distributor is blurring. This was most notable when Netflix announced that they were picking up a TV series, but it's also subtler in Steam's case - they're run by Valve, one of the great developers in video gaming, who can drive critical mass to Steam by making games like Portal, Half-Life 2, and Left 4 Dead. But Valve is also an underdog. They're one of the few companies which develops and publishes their own games - and the only company which also distributes them.
As an underdog, I think Valve understands what makes digital distribution work: it needs to be easy. The point of the exercise is to create an environment where you can type in a game's name, buy it, download it, and play it. This model can break down at several different points: if the game isn't available, if the game is too expensive, if the download is inefficient, slow, or broken, and if the game can't actually be played.
And - this is the most important point - those things have to work in order to prevent would-be players from jumping to the next-easiest option. The next easiest option is not conventional retail. It's not online retail. It's piracy. There, you type in the name of the game, download it, and play it. Steam can beat piracy by being more moral and having games that work without having to hack and crack. EA...well, EA is doing it wrong. They're still acting like digital distribution is an alternative to physical retail, half an alternative to piracy/retail, and half its own thing.
Likewise, while Netflix might still be a great deal, its recent price change combined with the pressure from Hollywood and the studios' attempts to get into the digital distribution game for themselves have started choking off Netflix's selection, or charging higher prices for it. The first results in frustration - as I and anyone following along with my Veronica Mars reviews felt last month - and the latter results in higher prices. Both make Netflix look like the bad guy.
Hulu, too, is losing its effectiveness in the face of "publisher" pressure. One side of FOX may have helped to found Hulu, but another side has rendered it more useless, moving its new streaming episodes from the day after to eight days after.
There's also the growing trend of ISP's trying to cap bandwidth, and behaving like it's a finite resource. This isn't just frustrating to the consumer, it's also frustrating to the distributor.
It's not like I don't expect growing pains in digital distribution. But I do think that this trend towards publishers and distributors (and creators and ISPs) merging is one which is likely to leave the people who benefited from low prices and digital distribution in a worse situation in a few years than they are now. Publishers are inherently conservative, trying to milk the most profit they can out of existing methods. Distributors have to be more experimental, trying to find and exploit new revenue streams. As long as they're underdogs, I'll root for them, but they're underdogs for a reason - the publishers have more power.
And the pirates, just outside looking in, are the ones most likely to benefit from this struggle for power. I think Steam and Netflix understand this, implicitly if not explicitly (GOG.com, which sells old games for cheap but makes sure they work, is explicit). It's not going to be easier to be legal for quick media acquisition if this continues. Likewise, the consolidation of creation, publication, and distribution of media is a direct path to monopoly. And it's not just media, either, I think we'll see providers of services on the Internet start to become Internet Service Providers over time. It may be a few decades after it was supposed to happen, but the corporate cyber-dystopia of Snow Crash is looking more and more likely.
And this here is the main issue - the distinction between publisher and distributor is blurring. This was most notable when Netflix announced that they were picking up a TV series, but it's also subtler in Steam's case - they're run by Valve, one of the great developers in video gaming, who can drive critical mass to Steam by making games like Portal, Half-Life 2, and Left 4 Dead. But Valve is also an underdog. They're one of the few companies which develops and publishes their own games - and the only company which also distributes them.
As an underdog, I think Valve understands what makes digital distribution work: it needs to be easy. The point of the exercise is to create an environment where you can type in a game's name, buy it, download it, and play it. This model can break down at several different points: if the game isn't available, if the game is too expensive, if the download is inefficient, slow, or broken, and if the game can't actually be played.
And - this is the most important point - those things have to work in order to prevent would-be players from jumping to the next-easiest option. The next easiest option is not conventional retail. It's not online retail. It's piracy. There, you type in the name of the game, download it, and play it. Steam can beat piracy by being more moral and having games that work without having to hack and crack. EA...well, EA is doing it wrong. They're still acting like digital distribution is an alternative to physical retail, half an alternative to piracy/retail, and half its own thing.
Likewise, while Netflix might still be a great deal, its recent price change combined with the pressure from Hollywood and the studios' attempts to get into the digital distribution game for themselves have started choking off Netflix's selection, or charging higher prices for it. The first results in frustration - as I and anyone following along with my Veronica Mars reviews felt last month - and the latter results in higher prices. Both make Netflix look like the bad guy.
Hulu, too, is losing its effectiveness in the face of "publisher" pressure. One side of FOX may have helped to found Hulu, but another side has rendered it more useless, moving its new streaming episodes from the day after to eight days after.
There's also the growing trend of ISP's trying to cap bandwidth, and behaving like it's a finite resource. This isn't just frustrating to the consumer, it's also frustrating to the distributor.
It's not like I don't expect growing pains in digital distribution. But I do think that this trend towards publishers and distributors (and creators and ISPs) merging is one which is likely to leave the people who benefited from low prices and digital distribution in a worse situation in a few years than they are now. Publishers are inherently conservative, trying to milk the most profit they can out of existing methods. Distributors have to be more experimental, trying to find and exploit new revenue streams. As long as they're underdogs, I'll root for them, but they're underdogs for a reason - the publishers have more power.
And the pirates, just outside looking in, are the ones most likely to benefit from this struggle for power. I think Steam and Netflix understand this, implicitly if not explicitly (GOG.com, which sells old games for cheap but makes sure they work, is explicit). It's not going to be easier to be legal for quick media acquisition if this continues. Likewise, the consolidation of creation, publication, and distribution of media is a direct path to monopoly. And it's not just media, either, I think we'll see providers of services on the Internet start to become Internet Service Providers over time. It may be a few decades after it was supposed to happen, but the corporate cyber-dystopia of Snow Crash is looking more and more likely.
Welcome To Flights Of Fantasy Books & Games!
Flights of Fantasy is Now a
Pokemon Go Destination!
MTG RAvnica NEWS!
Ravnica Allegiance is a 264 card set. Darkness is coming to Ravnica. A conflict that could tear apart the world itself looms large, and the fragile peace between the guilds is strained to its breaking point. Now, with everything on the line, it`s time to step up, prove your loyalty, and fight for your guild.
BUY-A-BOX
BUY-A-BOX
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For MTG trade/buy/store credit please contact Maria or Dave thru the store or availability (excluding Saturday mornings)
If you want cash, you must accept Paypal!
MTG PLAYERS!
We have millions of MTG cards in stock from Alpha thru current set and will be online soon with a TCG E-store at www.tcgplayer.com.
Come on by and check them out!
CHECK OUT OUR EXCITING NEW FEATURE!
Games with James!
Games with James!
Flights of Fantasy's Store Clerk James gives you the low-down on great games available right in the store!
Flights of Fantasy now has signed copies of the following authors' books:
Elizabeth Bear Anne Bishop Ben Bova Peter Brett David Brin Kristen Britain Terry Brooks Lois McMaster Bujold Patricia Bray Chelsea CainBarbara Campbell James Cambias Cinda Williams Chima David Coe Glen Cook Larry Correia Julie Czerneda Charles De Lint David Drake Sarah Beth Durst Ian Esselmont Steven Erikson Charles Gannon Max Gladstone Alex Gordon | Charlaine Harris Eloisa James Les Johnson Sharon Lee & Steve Miller Gregory Maguire L. E. Modesitt Garth Nix John Ringo Pamela Sargent Robert Sawyer Alex Shvartsman Rik Spoor Kristine Smith Allen Steele Charles Vess Jo Walton David Weber Chelsea Quinn Yarbro George Zebrowski |
Check out our web store of collectibles here. To waive shipping, email us at fof.net@gmail.com, then visit the store to pay for and pick up your item!
Find us on www.tcgplayer.com with our online store
Search Sellers : FlightsOfFantasy or: https://shop.tcgplayer.com/sellerfeedback/13dc220f
We are located at 381 Sand Creek Road, Albany, NY 12205.
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And check out our weekly gaming events!
Thursday, March 28, 2019
We Did Our First Kickstarter! And It Worked!
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Another journey begins. A long, long journey. |
We've put a lot of information about the new story and a video on our Kickstarter page.
We're getting older, enough so that the end of our careers is in sight. We only have so many new stories in us now. That is why we've put a lot of work into planning Queen's Wish. I've been designing it in my head for years. It's a very personal project in a lot of ways, and I've thought a lot about what I want to say.
This long blog post is for our fans, who might care about what we're thinking.
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All-new (old) graphics style. All-new art. Note that all of these screenshots are very early and will heavily change. |
The Queen's Wish series, starting with Queen's Wish: The Conquerer, will hopefully be a trilogy for Windows, Mac, iPad, and, for the first time, the iPhone.
Our earliest games, the Exile series, had a simpler top-down graphics style. Many fans have, over the years, asked us to go back to this. We're finally doing it. I like this style a lot. It's very graphically clean, and makes it clear what creatures are in what spaces, which is necessary for a game like this on small screens like the iPhone.
We're trying to give the series a nice unified look and interesting graphical effects. where you can always be sure what space you are selecting and where all the creatures are. Our games will never look that fancy. We can't afford it. But we do try to improve things with each new game.
However, the indie game business is super-difficult and competitive right now. Outside of a few hits, most indie games don't make much money. At the same time, replacing all of the art in a game is very expensive. How can a small company like us make our own unique sort of game without going bankrupt?
Fortunately, the internet has provided a way ...
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These brigands dared to steal a fort from Haven. Set them on fire. |
In a lot of ways, Spiderweb Software is the sort of company Kickstarter was made for. We're a tiny company. We make unusual products for a loyal niche audience, and we sometimes need help.
We're moving to Kickstarter very late. The big crowdfunding boom was years ago, and customers are rightly nervous about backing video games. A lot of careless game developers took peoples' money and gave nothing in return.
Happily, we have a very long record of shipping good games on time. We know what it takes to write a game, and we aren't going to rip anyone off.
But why support a Kickstarter to make a new indie game. Aren't there too many indie games? Isn't the turn-based RPG market totally glutted?
It's on us to prove that supporting us will create something new and worthwhile.
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Collect resources, upgrade your forts, and get stronger characters. The sort of upgrades you buy improve you in different ways. |
Most computer RPGs are about killing some big bad guy. There's some evil demon/wizard/monster/robot and it's totally evil and you get strong and kill it. The End. There's a lot of good games that follow this pattern, but it's not our thing.
I've always been obsessed with story, politics, power, and choices, and all my games reflect that. Every one of our games is about a huge power dominating others, and you have to find a way to survive under it. Support it. Fight it. Remake it. Destroy it.
I am obsessed with the history of Empires (successful and failed), and this comes through in the stories I write. This is appropriate. I am, after all, the citizen of an empire, and so are most of the people who play my games. I'm not ashamed of this. Sometimes Empires do good. (But often not.)
I love my country. But this doesn't keep me from thinking about my homeland and the power it holds, and what that means. These thoughts work their way through my brain, bubble and transform, and come out as game designs.
Video games are art, and art should reflect the world. The world very rarely gives us one end boss to kill to solve all our problems. The real world is much more complicated.
More Stuff About the Game
So this is another game about an Empire. But with a big difference.
You are not some peasant or bottom-rank soldier changing things from the bottom. In Queen's Wish, you are a prince or princess. You have power. You make the decisions, and you have to clean up the consequences.
You will be dealing with other nations, poor but proud, weaker than Haven but just as brave and determined. Each has its own history, beliefs, grudges and resentments. I want them to feel real, both sympathetic and infuriating, and then force you to deal with them.
People who have played my games for a long time know that I hate the idea of a Bad Guy. Whenever I introduce a faction, I let it plead its case as convincingly as possible, and I try to win some players over to their cause. If I introduce a faction and no player ever joins them, I have failed.
A Lot of Stuff About Forts
In Queen's Wish, your power comes from forts and trading posts. You will be trying to rebuild old keeps, once held by Haven. You can get permission to do so through force or diplomacy. These will increase your wealth and power and your standing with the Queen.
I love games that let you make fortresses and fill them with stuff. However, those forts seem to only rarely make a difference in the game. In Queen's Wish, you will have power to build and make decisions, and those decisions will give you noticeable power and bonuses.
Note that, if you aren't into this sort of thing, you can do the fort stuff very quickly. Just think of it as another way to train your character.
You can also make furniture and cosmetic improvements. My younger daughter told me that she wants this, so I put it in.
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You can just build your shops quickly and get on with the fighting, or you can decorate your forts and make them all nice. |
It will still be turn-based combat with hand-edited fights, like all our other games. We're working hard to make sure the fights are fresh and don't repeat themselves.
The game system will be skill-based. There won't be character classes. You can pick your skills from four different trees, hopefully allowing for a wide variety of different builds and strategies.
Your characters are stranded deep in a hostile land, and I want the feel of combat to support this. When you leave the base and get into fights, they will wear you down. The missions won't drag you down with lots of trash fights, but each battle will exhaust you. You will have to conserve your power and choose when to use your best abilities and items to push all the way to victory.
Where Do We Go From Here?
Aaaand ... we funded.
I wrote this blog post before the Kickstarter started, planning to post it on the second day of the campaign. I genuinely didn't expect that it would have funded by now. I am humbled by your generosity and faith in us.
Barring my getting run over by a bus, we hope for Queen's Wish to be done by May, 2019. Based on the size of game we have planned and what we have done so far, this seems very doable. It's a crowded market, but I will do my best to make something surprising and unique, and I think I will succeed.
If you have more questions, feel free to post them on our Kickstarter page. We are really excited about this new story, and we are grateful for any support you can provide!
200 MB DOWNLOAD PAYDAY 2 FOR PC FREE HIGHLY COMPRESSED BY GAMINGBYAYUSHKR.
200 MB DOWNLOAD PAYDAY 2 FOR PC FREE HIGHLY COMPRESSED BY GAMING BY AYUSH KR.
DESCRIPTION
Put a crew together for the second entry in the thrilling heist shooter PayDay. Don the masks of the original PayDay crew — Dallas, Hoxton, Wolf and Chains — and descend on Washington D.C. for an epic crime spree. The new CRIMENET network in PayDay 2 offers a huge range of dynamic contracts and players are free to choose anything from small-time convenience store hits or kidnappings, to major league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in D.C., why not participate in the local community and run a few political errands?
Up to four friends co-operate on the hits and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a new character customization and crafting system that lets crews build and customize their own guns and gear.
The Game of The Year Edition includes:
• Payday 2 (main game)
• Payday 2: A Merry Payday Christmas Soundtrack
• Payday 2: Armored Transport (DLC)
• Payday 2: Clover Character Pack (DLC)
• Payday 2: Gage Assault Pack (DLC)
• Payday 2: Gage Historical Pack (DLC)
• Payday 2: Gage Mod Courier (DLC)
• Payday 2: Gage Shotgun Pack (DLC)
• Payday 2: Gage Sniper Pack (DLC)
• Payday 2: Gage Weapon Pack #01 (DLC)
• Payday 2: Gage Weapon Pack #02 (DLC)
• Payday 2: Hotline Miami (DLC)
• Payday 2: Hoxton Breakout Heist (DLC)
• Payday 2: John Wick Character Pack (DLC)
• Payday 2: Old Hoxton Character Pack (DLC)
• Payday 2: The Big Bank Heist (DLC)
• Payday 2: The Charlie Santa Heist (DLC)
• Payday 2: The Death Wish Update
• Payday 2: The Diamond Heist (DLC)
• Payday 2: The Diamond Store Heist (DLC)
• Payday 2: The Election Day Heist (DLC)
• Payday 2: The Infamy Update
• Payday 2: The Official Soundtrack
• Payday 2: The Shadow Raid Heist (DLC)
The Preorder DLC and extras from Career Criminal Edition are also included!
SCREEN SHOTS





SYSTEM REQUIREMENTS
Minimum:
• OS:Windows XP SP3
• Processor:2 GHz Intel Dual Core Processor
• Memory:2 GB RAM
• Graphics:NVIDIA GeForce 8800/ATI Radeon HD 2600 (256MB minimum)
• DirectX®:9.0c
• Hard Drive:13 GB HD space
• Sound:DirectX 9.0c compatible
Recommended:
• OS:Windows XP SP3/Vista/Windows 7
• Processor:2.3 GHz Intel Quad Core Processor
• Memory:3 GB RAM
• Graphics:NVIDIA GeForce GTX460/ATI Radeon HD 5850 (512MB minimum)
• DirectX®:9.0c
• Hard Drive:13 GB HD space
• Sound:DirectX 9.0c compatible
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Title: Payday 2
Genre: Action, RPG, Shooter
Developer: Overkill Software
Publisher: 505 Games
Release Date: 13 Aug, 2013
Languages: English, French, Italian, German, Spanish, Dutch, Russian
File Size: 10.2 GB / Split 18 parts 200 MB Compressed
Genre: Action, RPG, Shooter
Developer: Overkill Software
Publisher: 505 Games
Release Date: 13 Aug, 2013
Languages: English, French, Italian, German, Spanish, Dutch, Russian
File Size: 10.2 GB / Split 18 parts 200 MB Compressed
Put a crew together for the second entry in the thrilling heist shooter PayDay. Don the masks of the original PayDay crew — Dallas, Hoxton, Wolf and Chains — and descend on Washington D.C. for an epic crime spree. The new CRIMENET network in PayDay 2 offers a huge range of dynamic contracts and players are free to choose anything from small-time convenience store hits or kidnappings, to major league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in D.C., why not participate in the local community and run a few political errands?
Up to four friends co-operate on the hits and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a new character customization and crafting system that lets crews build and customize their own guns and gear.
The Game of The Year Edition includes:
• Payday 2 (main game)
• Payday 2: A Merry Payday Christmas Soundtrack
• Payday 2: Armored Transport (DLC)
• Payday 2: Clover Character Pack (DLC)
• Payday 2: Gage Assault Pack (DLC)
• Payday 2: Gage Historical Pack (DLC)
• Payday 2: Gage Mod Courier (DLC)
• Payday 2: Gage Shotgun Pack (DLC)
• Payday 2: Gage Sniper Pack (DLC)
• Payday 2: Gage Weapon Pack #01 (DLC)
• Payday 2: Gage Weapon Pack #02 (DLC)
• Payday 2: Hotline Miami (DLC)
• Payday 2: Hoxton Breakout Heist (DLC)
• Payday 2: John Wick Character Pack (DLC)
• Payday 2: Old Hoxton Character Pack (DLC)
• Payday 2: The Big Bank Heist (DLC)
• Payday 2: The Charlie Santa Heist (DLC)
• Payday 2: The Death Wish Update
• Payday 2: The Diamond Heist (DLC)
• Payday 2: The Diamond Store Heist (DLC)
• Payday 2: The Election Day Heist (DLC)
• Payday 2: The Infamy Update
• Payday 2: The Official Soundtrack
• Payday 2: The Shadow Raid Heist (DLC)
The Preorder DLC and extras from Career Criminal Edition are also included!





Minimum:
• OS:Windows XP SP3
• Processor:2 GHz Intel Dual Core Processor
• Memory:2 GB RAM
• Graphics:NVIDIA GeForce 8800/ATI Radeon HD 2600 (256MB minimum)
• DirectX®:9.0c
• Hard Drive:13 GB HD space
• Sound:DirectX 9.0c compatible
Recommended:
• OS:Windows XP SP3/Vista/Windows 7
• Processor:2.3 GHz Intel Quad Core Processor
• Memory:3 GB RAM
• Graphics:NVIDIA GeForce GTX460/ATI Radeon HD 5850 (512MB minimum)
• DirectX®:9.0c
• Hard Drive:13 GB HD space
• Sound:DirectX 9.0c compatible
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Oceanhorn Is Coming To Android - Steam Mac Version Out Now!
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Oceanhorn – Classic Adventure Game for you favorite platform |
Android has been one of the most requested platforms from us and we are happy to announce that Oceanhorn's world domination continues and Oceanhorn is coming to Android! Same team that works on console versions are behind the quality Android port. We'll get back to you with a release date later on!
In other news, we have just released an update for Steam version. It will add a support for Steam Controller and Steam link, but most importantly you can now play Steam version on your Mac! Save games in Steam are cross platform compatible.
So, in 2016 you will be able to play Oceanhorn not just on iOS, Apple TV or PC – but on Mac, PS4, Xbox One and even on your Android devices and Android TV!
Oceanhorn is the classic adventure game for your favorite gaming platform!
I am eager to tell you all what we have been working on for the past year – but it will have to wait just a little bit longer. ^_^
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